Package OpenCAGE.Masters.Button_Masters.Displays

contains classes for button master displays

Class Button_Master_Display

extends OpenCAGE.Masters.Displays.Master_Display

A master that contains a button box at bottom.


private OpenCAGE.Dialogs.Buttons.Button_Box Button_Box 

The button box that is shown at bottom.


public Event( Ada.Strings.Unbounded.Unbounded_String Link);

This is called by an event handler if an event occured (You guessed that. This description is very abstract, because the class is also very abstract). [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

public Boolean Can_Execute( Ada.Strings.Unbounded.Unbounded_String Link);

returns true if a (button) event with the given link string will be handeled. This can be used to gray out the buttons if they shouldn't be used. [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

public Update_Sensitivity(void);

Updates the sensitivity of all contained widgets.