Package OpenCAGE.Dialogs.Info

This package contains all sorts of info dialogs.

Class Info_About_Dialog

extends OpenCAGE.Dialogs.Info.Info_Dialog

An about dialog.

Operations

public Event( Ada.Strings.Unbounded.Unbounded_String Link);

This is called by an event handler if an event occured (You guessed that. This description is very abstract, because the class is also very abstract). [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

public Boolean Can_Execute( Ada.Strings.Unbounded.Unbounded_String Link);

returns true if a (button) event with the given link string will be handeled. This can be used to gray out the buttons if they shouldn't be used. [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

Class Info_Dialog

extends OpenCAGE.Dialogs.Pixmap.Pixmap_Dialog

An info dialog.

Attributes

private Gtk.Label.Gtk_Label Label 

Operations

public Event( Ada.Strings.Unbounded.Unbounded_String Link);

This is called by an event handler if an event occured (You guessed that. This description is very abstract, because the class is also very abstract). [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

public Boolean Can_Execute( Ada.Strings.Unbounded.Unbounded_String Link);

returns true if a (button) event with the given link string will be handeled. This can be used to gray out the buttons if they shouldn't be used. [This description is adopted from 'OpenCAGE.Dialogs.Handlers.Handler_Target'.]

Class Info_Dialog_Fty

extends OpenCAGE.Dialogs.Pixmap.Pixmap_Dialog_Fty

Operations

public OpenCAGE.Dialogs.Info.Info_About_Dialog Create_About_Dialog(void);