Package OpenCAGE.GIF.RFG.Actions.Expand

Class RFG_Composite_Expand_Action

extends OpenCAGE.GIF.RFG.Actions.Expand.RFG_Expand_Action

Attributes

private OpenCAGE.GIF.RFG.Nodes.Composite.RFG_Composite_Node_Model Destination 

Operations

public Execute(void);

Executes the action. [This description is adopted from 'OpenCAGE.Actions.Action'.]

Precondition: All required data was set. [This precondition is adopted from 'OpenCAGE.Actions.Action'.]

Postcondition: The action was executed. [This postcondition is adopted from 'OpenCAGE.Actions.Action'.]

Class RFG_Expand_Action

extends OpenCAGE.Actions.Expand.Expand_Action

Attributes

private OpenCAGE.GIF.RFG.Nodes.Composite.RFG_Composite_Node_Model The_Composite 

the node to expand

Operations

public Execute(void);

Executes the action. [This description is adopted from 'OpenCAGE.Actions.Action'.]

Precondition: All required data was set. [This precondition is adopted from 'OpenCAGE.Actions.Action'.]

Postcondition: The action was executed. [This postcondition is adopted from 'OpenCAGE.Actions.Action'.]

public Cancel(void);

Cancels an action. Note: this will do nothing in most cases. But you should use it to a) document your intention and b) it might be usefull for some actions in the future... [This description is adopted from 'OpenCAGE.Actions.Action'.]

Precondition: The action wasn't executed yet. [This precondition is adopted from 'OpenCAGE.Actions.Action'.]

Postcondition: The action will not be executed. [This postcondition is adopted from 'OpenCAGE.Actions.Action'.]

public Set_The_Composite( OpenCAGE.GIF.Node_Model The_Node);

Set the node to expand [This description is adopted from 'OpenCAGE.Actions.Expand.Expand_Action'.]

Class RFG_View_Expand_Action

extends OpenCAGE.GIF.RFG.Actions.Expand.RFG_Expand_Action

Attributes

private OpenCAGE.GIF.RFG.Views.RFG_View_Node_Model Destination 

Operations

public Execute(void);

Executes the action. [This description is adopted from 'OpenCAGE.Actions.Action'.]

Precondition: All required data was set. [This precondition is adopted from 'OpenCAGE.Actions.Action'.]

Postcondition: The action was executed. [This postcondition is adopted from 'OpenCAGE.Actions.Action'.]