extends OpenCAGE.GUI.Display_Controllers.Display_Controller
private OpenCAGE.GUI.Displays.Editor_Window_Models.Editor_Window_Model Model |
holds the pointer to the object of the class Window_Model
private OpenCAGE.GUI.Displays.Editor_Window_Displays.Editor_Window_Display Display |
holds the pointer to the object of the class Window_Display
Shows the window of the display. [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
Hides the window of the display. [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
Returns true, if the window is visible, false otherwise. [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
Shows the window, if it is hidden, hides it, else. [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
Bring window of the display to front. [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
returns the display that is controlled [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]
returns the model that is displayed by the display of this controller [This description is adopted from 'OpenCAGE.GUI.Display_Controllers.Display_Controller'.]