Package OpenCAGE.GUI.Displays.Edge_Displays.Type_Edge_Displays

Class Type_Edge_Display

extends OpenCAGE.GUI.Displays.Edge_Displays.Edge_Display

Attributes

private OpenCAGE.Color_Tables.Edge_Type_Color_Table Type_Color_Table 

this color table is used to look up the current color of the edge

Operations

public Draw_Really( Graphics.Graphic_Component.Graphic_Component GC);

Is called by draw. Don't ever called from somewhere else unless you know what you're doing. This method is protected, i.e. it should not be called from outside. Unfortunatly Ada doesn't support this feature. [This description is adopted from 'OpenCAGE.GUI.Displays.Edge_Displays.Edge_Display'.]

private Draw_Arrow_Head( Graphics.Graphic_Component.Graphic_Component GC, Glib.Gint Dist, Glib.Gint Length, Glib.Gfloat Arrow_Angle);

Draws an arrow head near the end node position

public Update_Display_Really(void);

Is called by Update. Don't ever called from somewhere else unless you know what you're doing. This method is protected, i.e. it should not be called from outside. Unfortunatly Ada doesn't support this feature. [This description is adopted from 'OpenCAGE.GUI.Displays.Object_Displays.Object_Display'.]