extends OpenCAGE.GUI.Displays.Window_Models.Window_Model
Holds the Node Model. This is used to get the path and the filename which is represented by the node.
private OpenCAGE.GIF.Node_Model Node |
the used node model
private FET.Parameter_Pot Pot |
the configure data
public
String
Get_Filename
(void);
returns the filename of the node which is represendet by the Node
(Compatibility function to later versions: The path of filename can adaped by enviromental configuration.)
public
String
Get_Object_Name
(void);
returns the name of the object represented by the Node