Icon_Bar GUI Elements
extends OpenCAGE.GUI.Workbench.GUI_Element
A icon bar used in the workbench
private OpenCAGE.GUI.Workbench.Elements.Icon_Bar.Buttons_Lists.List Buttons |
private Boolean Commands_Enabled |
If this is set to False, the Handler doesn't create new commands. This is used to update the state of toggle buttons without causing an endless loop.
Returns a name specific for this element. This will perhaps be used to identify a matching model. [This description is adopted from 'OpenCAGE.GUI.Workbench.GUI_Element'.]
Create and return the widget that belongs to this element. [This description is adopted from 'OpenCAGE.GUI.Workbench.GUI_Element'.]
Precondition: Model and Handler if applicable are set. [This precondition is adopted from 'OpenCAGE.GUI.Workbench.GUI_Element'.]
extends OpenCAGE.GIF.Factories.Graph_Factory.Graph_Factory_Observer
private OpenCAGE.GUI.Workbench.Elements.Icon_Bar.Icon_Bar Icon_Bar |
extends OpenCAGE.State.State_Model_Observer
private OpenCAGE.GUI.Workbench.Elements.Icon_Bar.Icon_Bar Icon_Bar |