Package OpenCAGE.Layouts.Factories

You have to use this factories to generate a layout. This is usual to get this Layout and to get a menu item for this layout. You can see, its the best way to handle layouts.

Class Factory


public OpenCAGE.Layouts.Layout Create_Layout(void);

returns a new layout

public String Get_Layout_Name(void);

returns the name of layout

Class Layout_Factory_Pot_Element

extends FET.Pot_Element

A Pot Element which contains a Layout Factory.


private OpenCAGE.Layouts.Factories.Factory Value 


public OpenCAGE.General.XML.Node_Ptr Serialize(void);

Serializes the content of this Pot_Element into XML [This description is adopted from 'FET.Pot_Element'.]